Every Extend Extra Cover

IGDB / 23106

Every Extend Extra

2006 78 / 100 Arcade Puzzle
In Every Extend, players control a ship with the only ability to detonate itself. Stages begin with a set time limit and enemies appearing on screen in randomized patterns. When the player detonates their ship and an enemy is caught in its blast radius, the enemy will explode and have its own blast radius that other enemies can get caught in, causing a chain reaction. Every Extend Extra is a redevelopment of the pop Show full summary

In Every Extend, players control a ship with the only ability to detonate itself. Stages begin with a set time limit and enemies appearing on screen in randomized patterns. When the player detonates their ship and an enemy is caught in its blast radius, the enemy will explode and have its own blast radius that other enemies can get caught in, causing a chain reaction. Every Extend Extra is a redevelopment of the popular freeware game Every Extend, which was a personal project by Kanta Matsuhisa under her "Omega" pseudonym.

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Every Extend Extra: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Every Extend, players control a ship with the only ability to detonate itself. Stages begin with a set time limit and enemies appearing on screen in randomized patterns. When the player detonates their ship and an enemy is caught in its blast radius, the enemy will explode and have its own blast radius that other enemies can get caught in, causing a chain reaction. Every Extend Extra is a redevelopment of the popular freeware game Every Extend, which was a personal project by Kanta Matsuhisa under her "Omega" pseudonym.

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Game profile / Plain language

Every Extend Extra: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Q Entertainment
Publisher
Namco Bandai Games, Buena Vista Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation Portable Aug 13, 2006
  • PlayStation Portable Feb 09, 2007
  • PlayStation Portable Feb 05, 2007
  • PlayStation Portable Nov 07, 2006

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