Mathica Cover

IGDB / 232870

Mathica

2002 Adventure Point-and-click Puzzle
The small town of Numberville is under the curse of the late Professor Alfons Numerus - imprisoned in Number-Castle, Mathica, the stepdaughter of the mathematical genius, must solve the problem of squaring the circle, which her father failed. The task is to redeem Mathica from the curse by finding the lost formula of Ramanujan, which proves the unsolvability of the problem and thus the futility of her arithmetic. On Show full summary

The small town of Numberville is under the curse of the late Professor Alfons Numerus - imprisoned in Number-Castle, Mathica, the stepdaughter of the mathematical genius, must solve the problem of squaring the circle, which her father failed. The task is to redeem Mathica from the curse by finding the lost formula of Ramanujan, which proves the unsolvability of the problem and thus the futility of her arithmetic. Only in this way can the mind of Numerus acknowledge its lifelong error and find peace. Clues to the whereabouts of the formula can be found scattered throughout the city. Along the way, various mathematical puzzles must be solved, for example, to open locked doors. Thus, to free Mathica, certain mathematical knowledge about geometry, equations, numbers, probabilities and combinatorics is required, which can be acquired in the knowledge part of the game.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Mathica: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The small town of Numberville is under the curse of the late Professor Alfons Numerus - imprisoned in Number-Castle, Mathica, the stepdaughter of the mathematical genius, must solve the problem of squaring the circle, which her father failed. The task is to redeem Mathica from the curse by finding the lost formula of Ramanujan, which proves the unsolvability of the problem and thus the futility of her arithmetic. Only in this way can the mind of Numerus acknowledge its lifelong error and find peace. Clues to the whereabouts of the formula can be found scattered throughout the city. Along the way, various mathematical puzzles must be solved, for example, to open locked doors. Thus, to free Mathica, certain mathematical knowledge about geometry, equations, numbers, probabilities and combinatorics is required, which can be acquired in the knowledge part of the game.

5 weitere Tags
Trait3d Traitedutainment Traitmath Traitpre-rendered backgrounds Traitpre-rendered graphics

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Trailer

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Game profile / Plain language

Mathica: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ruske & Pühretmaier Edutainment GmbH, BrainGame Publishing GmbH
Publisher
Ruske & Pühretmaier Edutainment GmbH, BrainGame Publishing GmbH, HEUREKA-Klett-Softwareverlag GmbH
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Educational, Mystery
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 04, 2002
  • Mac Nov 04, 2002
  • PC (Microsoft Windows) TBD
  • Mac TBD

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