Mario Kart 64 Cover

IGDB / 2342

Mario Kart 64

1996 82 / 100 Arcade Racing
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at r Show full summary

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

World design Nicht eindeutig ExperienceChoices Game feelChallenging GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

ExperienceChoices Game feelChallenging GameplayCombat-focused Game modeMultiplayer GenreArcade GenreRacing ThemeAction ThemeKids ThemeParty Traitanthropomorphism Traitape Traitarcade driving physics Traitartificial intelligence Traitbats Traitbots Traitcharacter select screen Traitcombat racing Traitcrossover Traitdeath match Traitdifficulty level Traitdrifting Traitexplosion Traitfalling object Traitgame title announcer Traitgo-kart Traitgrand prix Traitgreatest hits Traithigh score Traitice stage Traitinvisible wall Traititalian accent Traitmascot sports Traitmirror mode Traitmirrored maps Traitmonkey Traitmusic speed up Traitnintendo 64 exclusive Traitnintendo gateway system Traitnintendo switch online - expansion pack Traitoverweight character Traitplayer's choice Traitpolygonal 3d Traitprincess Traitranking system Traitretroachievements Traitsequel Traitsnow Traitsplit-screen multiplayer Traitstarting grid Traitsudden death Traitteam deathmatch Traittemporary invincibility Traitthrowing weapons Traittime trials Traittrophies Traitturtle Traitunlockable difficulty level Traitupgradeable vehicles Traitvehicle combat Traitvehicular combat Traitvirtual console Traitwii u virtual console Traitwii virtual console

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Gameplay Video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo, iQue
Franchise
Mario Bros., Mario
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Action, Kids, Party
03
Wo & wann

Platform releases

  • Wii TBD
  • Nintendo 64 Dec 25, 2003
  • Nintendo 64 Feb 10, 1997
  • Nintendo 64 Jan 08, 1998
  • Nintendo 64 Jun 24, 1997
  • Nintendo 64 Dec 14, 1996
  • Wii U Jan 22, 2016
  • Nintendo 64 1999
  • Wii U Jan 21, 2016
  • Wii Jan 26, 2007
  • Wii Jan 30, 2007
  • Wii Jan 29, 2007
  • Wii Apr 26, 2008
  • Wii U Jan 06, 2016
  • Wii U Dec 29, 2016

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