A Tale in the Desert Cover

IGDB / 23701

A Tale in the Desert

2003 84 / 100 Point-and-click Role-playing (RPG)
A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game (MMO), presented by Desert Nomad Studios, and set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social and political challenges, and has absolutely no combat. Within the game is one of the most complex crafting and trade skill systems that have ever been created. This is coupled with tests in various disciplines th Show full summary

A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game (MMO), presented by Desert Nomad Studios, and set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social and political challenges, and has absolutely no combat. Within the game is one of the most complex crafting and trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. Be creative in the arts or build massive structures, create complex thought puzzles to challenge other players. The game is a great sociological experiment, asking questions like "Will players work together in a project when working against each other could potentially have more benefit to one of them?".

World design Open World StructureSandbox GameplayCrafting Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about A Tale in the Desert: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game (MMO), presented by Desert Nomad Studios, and set in ancient Egypt. The game focuses on crafting and trading, mixed with strong social and political challenges, and has absolutely no combat. Within the game is one of the most complex crafting and trade skill systems that have ever been created. This is coupled with tests in various disciplines that challenge players to work together or against each other. Be creative in the arts or build massive structures, create complex thought puzzles to challenge other players. The game is a great sociological experiment, asking questions like "Will players work together in a project when working against each other could potentially have more benefit to one of them?".

7 weitere Tags
Traitcommerce Traitcrafting Traiteconomy Traitegypt Traitfarming Traitmining Traitpay-to-play

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Game profile / Plain language

A Tale in the Desert: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Desert Nomad Studio
Publisher
Desert Nomad Studio
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Massively Multiplayer Online (MMO)
Perspective
Third person
Themes
Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 15, 2003
  • Mac Feb 15, 2003
  • Linux Feb 15, 2003

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