Squish 'em Cover

IGDB / 23887

Squish 'em

1983 Arcade Platform

A action game written by Tony Ngo that was published for various 8-bit platforms. The player controls Sam who must climb to the top of a 48 story building and collect a suitcase full of money while avoiding being knocked off the building by a variety of creepy creatures or falling objects.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Squish 'em: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A action game written by Tony Ngo that was published for various 8-bit platforms. The player controls Sam who must climb to the top of a 48 story building and collect a suitcase full of money while avoiding being knocked off the building by a variety of creepy creatures or falling objects.

3 weitere Tags
Traitclimbing Traitfalling object Traitvertical scrolling

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Squish 'em: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sirius Software, Sirius Software
Publisher
Sirius Software, Interphase, ASCII Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • ColecoVision 1984
  • Atari 8-bit 1983
  • Commodore C64/128/MAX 1983
  • Commodore VIC-20 1983
  • MSX 1984

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