Popgoes 2 Cover

IGDB / 238961

Popgoes 2

Indie Strategy
Popgoes 2 was supposed to be a continuation of the Grave Ending in Popgoes. After Fritz Glade was murdered, Simon went to Fritz's House to find more about himself, taking Strings with him. Simon and Strings would go to the Attic when they were attacked by the Dreamcatcher Animatronics. The enemies were going to be Dreamcatcher Popgoes, Blake, Sara, Saffron and Stone. They were going to be created by a gigantic machi Show full summary

Popgoes 2 was supposed to be a continuation of the Grave Ending in Popgoes. After Fritz Glade was murdered, Simon went to Fritz's House to find more about himself, taking Strings with him. Simon and Strings would go to the Attic when they were attacked by the Dreamcatcher Animatronics. The enemies were going to be Dreamcatcher Popgoes, Blake, Sara, Saffron and Stone. They were going to be created by a gigantic machine called "Help" which Jeremy haunts throughout the game. Help is underground, Simon is on the main floor, and Strings is in the attic. The two floors of the house were an arena where you needed to cut their paths short so they don't reach the attic. There were also planned smaller characters. Little inventions that Fritz made in his spare time.

World design Nicht eindeutig GameplaySurvival MoodHorror

Deep dive / Spielprofil

Everything about Popgoes 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Popgoes 2 was supposed to be a continuation of the Grave Ending in Popgoes. After Fritz Glade was murdered, Simon went to Fritz's House to find more about himself, taking Strings with him. Simon and Strings would go to the Attic when they were attacked by the Dreamcatcher Animatronics. The enemies were going to be Dreamcatcher Popgoes, Blake, Sara, Saffron and Stone. They were going to be created by a gigantic machine called "Help" which Jeremy haunts throughout the game. Help is underground, Simon is on the main floor, and Strings is in the attic. The two floors of the house were an arena where you needed to cut their paths short so they don't reach the attic. There were also planned smaller characters. Little inventions that Fritz made in his spare time.

Watch / Trailer

Dev Diary

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Popgoes 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Kane Carter
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Horror, Survival
03
Wo & wann

Platform releases

  • No release data available from IGDB.

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