X-COM: UFO Defense Cover

IGDB / 24

X-COM: UFO Defense

1994 85 / 100 Strategy Tactical Turn-based strategy (TBS)
X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldi Show full summary

X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldiers, build bases, and develop new weapons and equipment based on recovered alien technology. Missions involve turn-based combat against aliens in various environments, with permadeath adding tension to each engagement. As the alien threat escalates, players must balance research, defense, and offensive operations to protect Earth's nations from panic and alien infiltration. X-COM: UFO Defense's blend of strategic depth, tactical combat, and atmospheric tension creates a compelling gameplay experience in the face of a global alien threat.

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27% Mutiger Treffer
Shared DNA
Combat-focused Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig MoodHorror Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

Everything about X-COM: UFO Defense: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldiers, build bases, and develop new weapons and equipment based on recovered alien technology. Missions involve turn-based combat against aliens in various environments, with permadeath adding tension to each engagement. As the alien threat escalates, players must balance research, defense, and offensive operations to protect Earth's nations from panic and alien infiltration. X-COM: UFO Defense's blend of strategic depth, tactical combat, and atmospheric tension creates a compelling gameplay experience in the face of a global alien threat.

50 weitere Tags
Traitairplane Traitalien abduction Traitalien invasion Traitaliens Traitbase building Traitbloody Traitcliffhanger Traitcorpse Traitcow Traitdarkness Traitday/night cycle Traitdestructible environment Traitdifficulty level Traitdigital distribution Traitexplosion Traitfaceless antagonist Traitgeoscape Traitice stage Traitinstant kill Traitliving inventory Traitmacromanagement Traitmind control Traitmorale Traitmovement penalty Traitmutants Traitnudity Traitone-handed gameplay Traitpermadeath Traitpixel art Traitplaystation mouse support Traitpoisoning Traitprocedural generation Traitreptilian humanoid Traitretroachievements Traitscientist Traitsingle-player only Traitsnake Traitsnow Traitsoldier Traitspaceship Traitstat tracking Traitsteam Traittactical turn-based combat Traittank Traitterrorists Traittime limit Traitturn-based Traitturn-based tactics Traitufo Traitwar

Watch / Trailer

Game intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

X-COM: UFO Defense: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mythos Games
Publisher
2K Games, Mediaquest, MicroProse Software, Inc.
Franchise
X-COM
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Horror, Science fiction, Warfare
03
Wo & wann

Platform releases

  • Amiga CD32 1994
  • DOS 1994
  • PC (Microsoft Windows) Sep 04, 2008
  • Amiga Q2 1994
  • DOS Mar 1994
  • PlayStation Nov 1995
  • PC (Microsoft Windows) 1998
  • PlayStation Jul 31, 1997
  • PlayStation Oct 25, 1995

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