V-Master Cross Cover

IGDB / 240903

V-Master Cross

2002 Role-playing (RPG)
V-Master Cross is an isometric turn-based RPG released only in Japan. The main hero is a young boy who was transported into a weird magic world. The gameplay is based on a special card fight - the battlefield is divided into squares (5 fields for each player), on which the player can summon monsters from a specific deck of cards, with some that can only be placed on a specific field. Each summoned monster has its own Show full summary

V-Master Cross is an isometric turn-based RPG released only in Japan. The main hero is a young boy who was transported into a weird magic world. The gameplay is based on a special card fight - the battlefield is divided into squares (5 fields for each player), on which the player can summon monsters from a specific deck of cards, with some that can only be placed on a specific field. Each summoned monster has its own look and stats.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about V-Master Cross: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

V-Master Cross is an isometric turn-based RPG released only in Japan. The main hero is a young boy who was transported into a weird magic world. The gameplay is based on a special card fight - the battlefield is divided into squares (5 fields for each player), on which the player can summon monsters from a specific deck of cards, with some that can only be placed on a specific field. Each summoned monster has its own look and stats.

2 weitere Tags
Traitcollecting card game - ccg Traitturn-based rpg

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

V-Master Cross: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Birthday
Publisher
SUCCESS Corp.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Bird view / Isometric
Themes
Fantasy
03
Wo & wann

Platform releases

  • Game Boy Advance Jul 26, 2002

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