Karaoke Revolution Party Cover

IGDB / 24145

Karaoke Revolution Party

2005 54 / 100 Music Simulator
Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen. Along with the trademark vocal lines that scroll across the screen there are now occasional directional arrows to tell gamers when to jump on a particular direction. This is far from the aerobic insanity of the DDR games which can easily build up a sweat as dancers franticall Show full summary

Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen. Along with the trademark vocal lines that scroll across the screen there are now occasional directional arrows to tell gamers when to jump on a particular direction. This is far from the aerobic insanity of the DDR games which can easily build up a sweat as dancers frantically try to keep putting their feet in the right place. Instead, the mode offers more of a light choreography addition to the game. Instead of the usual three dozen songs that the previous games have included, KRP sports 50 tracks that include some classics like "Sweet Caroline" and "Do You Really Want To Hurt Me" as well as modern hits like "Crazy in Love" and "I Don't Wanna Be."

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Karaoke Revolution Party: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen. Along with the trademark vocal lines that scroll across the screen there are now occasional directional arrows to tell gamers when to jump on a particular direction. This is far from the aerobic insanity of the DDR games which can easily build up a sweat as dancers frantically try to keep putting their feet in the right place. Instead, the mode offers more of a light choreography addition to the game. Instead of the usual three dozen songs that the previous games have included, KRP sports 50 tracks that include some classics like "Sweet Caroline" and "Do You Really Want To Hurt Me" as well as modern hits like "Crazy in Love" and "I Don't Wanna Be."

6 weitere Tags
Traiteyetoy support Traitgamecube microphone support Traitkaraoke Traitmusic and rhythm Traiton disc dlc Traitxbox live

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Karaoke Revolution Party: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Harmonix Music Systems
Publisher
Konami
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Nicht angegeben
Themes
Party
03
Wo & wann

Platform releases

  • Nintendo GameCube Dec 08, 2005
  • PlayStation 2 Dec 08, 2005
  • Xbox Dec 08, 2005

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