SuperPower 2 Cover

IGDB / 24250

SuperPower 2

2004 89 / 100 Real Time Strategy (RTS) Simulator Strategy

SuperPower 2 is a real-time strategy wargame developed by Canadian based GolemLabs and published by DreamCatcher Games in 2004, following SuperPower. It was released between October 11 and November 19, 2004 in North America and Europe, respectively.

World design Open World Game modeMultiplayer

Deep dive / Spielprofil

Everything about SuperPower 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

SuperPower 2 is a real-time strategy wargame developed by Canadian based GolemLabs and published by DreamCatcher Games in 2004, following SuperPower. It was released between October 11 and November 19, 2004 in North America and Europe, respectively.

6 weitere Tags
Traiteconomy Traitmanagement Traitmilitary Traitnuclear bomb Traittank Traitwar

Game profile / Plain language

SuperPower 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Golem Labs
Publisher
DreamCatcher Interactive, THQ Nordic
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Nicht angegeben
Themes
Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 11, 2004

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