Clear for Action Cover

IGDB / 24675

Clear for Action

1984 Strategy Tactical
Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot Show full summary

Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot, depending if you want to damage the sails, the hull, or the men. After some exchange of cannon fire, the ships then grapple and attempt to board the enemy ship for combat with the crew, with the winner typically having the most crew to begin with, taking into account experience.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Clear for Action: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot, depending if you want to damage the sails, the hull, or the men. After some exchange of cannon fire, the ships then grapple and attempt to board the enemy ship for combat with the crew, with the winner typically having the most crew to begin with, taking into account experience.

1 weitere Tags
Traitnaval combat

Game profile / Plain language

Clear for Action: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Microcomputer Games, Inc.
Publisher
The Avalon Hill Game Company
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, Text
Themes
Historical, Warfare
03
Wo & wann

Platform releases

  • Atari 8-bit 1984
  • TRS-80 1984

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