Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot, depending if you want to damage the sails, the hull, or the men. After some exchange of cannon fire, the ships then grapple and attempt to board the enemy ship for combat with the crew, with the winner typically having the most crew to begin with, taking into account experience.
IGDB / 24675
Clear for Action
Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot Show full summary
Ship-to-ship combat in the days of sail. You play against the computer, with your ship at the bottom of the screen. The enemy ship soon appears at or around the top of the screen. Once sited, the computer announces 'Clear for Action!' in large text. You maneuver your ship, as does the computer, to acquire the best angle for a broadside, using the wind to best advantage. You have a choice of solid, grape or chain shot, depending if you want to damage the sails, the hull, or the men. After some exchange of cannon fire, the ships then grapple and attempt to board the enemy ship for combat with the crew, with the winner typically having the most crew to begin with, taking into account experience.
Deep dive / Spielprofil
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Media / Screenshots
Clear for Action screenshots and game world
Game profile / Plain language
Clear for Action: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Microcomputer Games, Inc.
- Publisher
- The Avalon Hill Game Company
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric, Text
- Themes
- Historical, Warfare
Platform releases
- Atari 8-bit 1984
- TRS-80 1984
Official & external links
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