Return Null: Episode 2 Cover

IGDB / 24726

Return Null: Episode 2

2015 Adventure Indie Point-and-click
Episode 2 begins a few hours after the ending of Episode 1. Jack Drebin wakes up in the headquarters of the Dissonant Octave and discovers their plans to fight against the oppression of the Local Security Force. He joins the supposed terrorist group in their plot to undermine the rule of the LSF. In a final effort to exact revenge, Jack agrees to take part in one more mission to overthrow the oppressive forces that g Show full summary

Episode 2 begins a few hours after the ending of Episode 1. Jack Drebin wakes up in the headquarters of the Dissonant Octave and discovers their plans to fight against the oppression of the Local Security Force. He joins the supposed terrorist group in their plot to undermine the rule of the LSF. In a final effort to exact revenge, Jack agrees to take part in one more mission to overthrow the oppressive forces that govern his world. And in joining the rebellion, he uncovers terrible truths which point to the exciting climax to be revealed in Episode 3.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Return Null: Episode 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Episode 2 begins a few hours after the ending of Episode 1. Jack Drebin wakes up in the headquarters of the Dissonant Octave and discovers their plans to fight against the oppression of the Local Security Force. He joins the supposed terrorist group in their plot to undermine the rule of the LSF. In a final effort to exact revenge, Jack agrees to take part in one more mission to overthrow the oppressive forces that govern his world. And in joining the rebellion, he uncovers terrible truths which point to the exciting climax to be revealed in Episode 3.

1 weitere Tags
Traitdystopian

Game profile / Plain language

Return Null: Episode 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Michael Lückgen
Publisher
Digital Tribe
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Science fiction
03
Wo & wann

Platform releases

  • Mac Oct 09, 2015
  • PC (Microsoft Windows) Oct 09, 2015
  • Linux Oct 09, 2015

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