Digimon Adventure Cover

IGDB / 247397

Digimon Adventure

1998 Plattform
Digimon Adventure (aka Digimon) is a bootleg platformer for the SNES and Game Boy Advance based on Digimon. Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights. The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once colle Vollständige Kurzbeschreibung anzeigen

Digimon Adventure (aka Digimon) is a bootleg platformer for the SNES and Game Boy Advance based on Digimon. Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights. The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit. The game steals nearly all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X. The sound engine and music are also stolen from Bonkers for the SNES, which, like the game engine, is also used in Pocket Monster and Pokemon Gold and Silver.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Digimon Adventure: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Digimon Adventure (aka Digimon) is a bootleg platformer for the SNES and Game Boy Advance based on Digimon. Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights. The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit. The game steals nearly all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X. The sound engine and music are also stolen from Bonkers for the SNES, which, like the game engine, is also used in Pocket Monster and Pokemon Gold and Silver.

4 weitere Tags
Merkmalbootleg Merkmaldigimon Merkmalunlicensed game Merkmalunofficial

Spielprofil / Klartext

Digimon Adventure: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sintax
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action, Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • Super Nintendo Entertainment System 1998
  • Game Boy Advance TBD

Preise / Shops

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Preise beeinflussen niemals die Trefferrangfolge.

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Edition und Plattform gezielt suchen

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