Monkey Fright Cover

IGDB / 257405

Monkey Fright

2022 Platform
National Institutes of Health (NIH) experimenter Elisabeth Murray has spent the last 30 years cutting open monkeys’ skulls, suctioning out or burning portions of their brains to cause permanent damage, and locking them in cages, where she shows them large rubber snakes and spiders, terrifying them. These horrific experiments haven’t advanced human health at all, of course—they’ve only tormented and killed animals and Show full summary

National Institutes of Health (NIH) experimenter Elisabeth Murray has spent the last 30 years cutting open monkeys’ skulls, suctioning out or burning portions of their brains to cause permanent damage, and locking them in cages, where she shows them large rubber snakes and spiders, terrifying them. These horrific experiments haven’t advanced human health at all, of course—they’ve only tormented and killed animals and wasted precious medical resources. This cruelty is why 16-year-old Archit Kumar of Dublin, California, is on a mission to end speciesism, and he’s developed a video game called Monkey Fright to help accomplish that. The game brings awareness to the constant suffering and deprivation that these monkeys experience inside small, barren cages in windowless laboratories—day in and day out—where they’re denied companionship, sunshine, fresh air, exercise, and everything else they care about.

World design Nicht eindeutig MoodHorror

Deep dive / Spielprofil

Everything about Monkey Fright: story and gameplay

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Story & context

National Institutes of Health (NIH) experimenter Elisabeth Murray has spent the last 30 years cutting open monkeys’ skulls, suctioning out or burning portions of their brains to cause permanent damage, and locking them in cages, where she shows them large rubber snakes and spiders, terrifying them. These horrific experiments haven’t advanced human health at all, of course—they’ve only tormented and killed animals and wasted precious medical resources. This cruelty is why 16-year-old Archit Kumar of Dublin, California, is on a mission to end speciesism, and he’s developed a video game called Monkey Fright to help accomplish that. The game brings awareness to the constant suffering and deprivation that these monkeys experience inside small, barren cages in windowless laboratories—day in and day out—where they’re denied companionship, sunshine, fresh air, exercise, and everything else they care about.

Game profile / Plain language

Monkey Fright: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
PETA
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Drama, Educational, Horror
03
Wo & wann

Platform releases

  • Web browser Q4 2022

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