Skate Cover

IGDB / 2585

Skate

2007 85 / 100 Simulator Sport
SKATE delivers the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras. SKATE's unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gam Show full summary

SKATE delivers the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras. SKATE's unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.

World design Open World ExperienceCinematic GameplayExploration StructureSandbox Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

SKATE delivers the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras. SKATE's unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.

ExperienceCinematic GameplayExploration StructureSandbox Game modeMultiplayer GenreSimulator GenreSport ThemeOpen world ThemeSandbox
42 weitere Tags
Traitachievements Traitcamera Traitcharacter creation Traitcinematic jump Traitcustomizable characters Traitcustomization Traitdead multiplayer Traitdolby digital Traitexploration Traitgames on demand Traitgravity Traitgrind Traithigh definition graphics Traitin-game advertising Traitin-game moves list Traitinstant replay Traitinteractive achievement awards 2008 Traitleaderboard Traitonline Traitplaystation network Traitplaystation trophies Traitpolygonal 3d Traitproduct placement Traitragdoll physics Traitranked match Traitrock music Traitsecond person perspective Traitshopping Traitsilent protagonist Traitsixaxis support Traitskateboarding Traitskeletons Traitspike video game awards 2007 Traitsurgery in game Traitunattainable achievements Traitunskippable cutscene Traitvoice acting Traitvoice chat Traitweb integration Traitworld map Traitx-ray damage Traitxbox live

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EA Black Box
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Open world, Sandbox
03
Wo & wann

Platform releases

  • PlayStation 3 Oct 12, 2007
  • PlayStation 3 Mar 13, 2008
  • PlayStation 3 Sep 24, 2007
  • Xbox 360 Sep 28, 2007
  • Xbox 360 Sep 14, 2007

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