Sir Basil Pike Public School Cover

IGDB / 262163

Sir Basil Pike Public School

2009 Visual Novel
Sir Basil Pike Public School is an interactive narrative role playing game that explores the dynamics of bullying among boys and girls aged 10-14 (grades 5-9). The user can follow either the boys’ story or the girls’ story. Both stories intersect for the conclusion. In the boys’ story, the user is accused of stealing another boy’s bike. At issue is the truth and honor. The girls’ story revolves around a sleepover par Vollständige Kurzbeschreibung anzeigen

Sir Basil Pike Public School is an interactive narrative role playing game that explores the dynamics of bullying among boys and girls aged 10-14 (grades 5-9). The user can follow either the boys’ story or the girls’ story. Both stories intersect for the conclusion. In the boys’ story, the user is accused of stealing another boy’s bike. At issue is the truth and honor. The girls’ story revolves around a sleepover party where all but one is invited and the consequences of being nice or competitive are explored. The purpose of the game is to show what’s really going on in a couple of common schoolyard conflicts and to challenge the user to think about the consequences of impulsive action. The game presents a non-linear approach to problem solving that reveals to the user the cause and effect of different strategies of conflict resolution.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Sir Basil Pike Public School: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Sir Basil Pike Public School is an interactive narrative role playing game that explores the dynamics of bullying among boys and girls aged 10-14 (grades 5-9). The user can follow either the boys’ story or the girls’ story. Both stories intersect for the conclusion. In the boys’ story, the user is accused of stealing another boy’s bike. At issue is the truth and honor. The girls’ story revolves around a sleepover party where all but one is invited and the consequences of being nice or competitive are explored. The purpose of the game is to show what’s really going on in a couple of common schoolyard conflicts and to challenge the user to think about the consequences of impulsive action. The game presents a non-linear approach to problem solving that reveals to the user the cause and effect of different strategies of conflict resolution.

Spielprofil / Klartext

Sir Basil Pike Public School: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

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Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
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So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Educational
03
Wo & wann

Plattform-Veröffentlichungen

  • Web browser May 25, 2009

Preise / Shops

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