Thing on a Spring Cover

IGDB / 26247

Thing on a Spring

1985 Platform Puzzle
The evil Goblin has used his magical abilities to ensnare all the toys in the neighborhood to go into his underground lair. Thing bounces to the rescue, and resolves to retrieve them from his 4 storey underground lair. To do this he must collect 9 pieces of a jigsaw puzzle on each floor. Needless to say, Goblin has not made things easy - a myriad of traps await our intrepid hero. There are traps all over, some cruci Show full summary

The evil Goblin has used his magical abilities to ensnare all the toys in the neighborhood to go into his underground lair. Thing bounces to the rescue, and resolves to retrieve them from his 4 storey underground lair. To do this he must collect 9 pieces of a jigsaw puzzle on each floor. Needless to say, Goblin has not made things easy - a myriad of traps await our intrepid hero. There are traps all over, some crucial areas are guarded by switches, and the last of these switches locks the level-ending lift.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Thing on a Spring: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The evil Goblin has used his magical abilities to ensnare all the toys in the neighborhood to go into his underground lair. Thing bounces to the rescue, and resolves to retrieve them from his 4 storey underground lair. To do this he must collect 9 pieces of a jigsaw puzzle on each floor. Needless to say, Goblin has not made things easy - a myriad of traps await our intrepid hero. There are traps all over, some crucial areas are guarded by switches, and the last of these switches locks the level-ending lift.

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Gameplay Video

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Game profile / Plain language

Thing on a Spring: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Micro Projects Engineering
Publisher
Gremlin Graphics Software Ltd.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Comedy
03
Wo & wann

Platform releases

  • Amstrad CPC 1986
  • Commodore C64/128/MAX Jul 01, 1985

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