Chrono Ressurection Cover

IGDB / 263448

Chrono Ressurection

Role-playing (RPG)
Chrono Resurrection is an unreleased fangame developed by Resurrection Games under Nathan Lazur's direction, based on the Super NES role-playing game Chrono Trigger. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64 with both 2D and 3D playing modes, but it was eventually reworked from scratch. On September 6, 2004, the project was publicly closed af Show full summary

Chrono Resurrection is an unreleased fangame developed by Resurrection Games under Nathan Lazur's direction, based on the Super NES role-playing game Chrono Trigger. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64 with both 2D and 3D playing modes, but it was eventually reworked from scratch. On September 6, 2004, the project was publicly closed after Resurrection Games received a cease-and-desist letter from Square Enix for trademark and copyright infringement.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Chrono Ressurection: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Chrono Resurrection is an unreleased fangame developed by Resurrection Games under Nathan Lazur's direction, based on the Super NES role-playing game Chrono Trigger. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64 with both 2D and 3D playing modes, but it was eventually reworked from scratch. On September 6, 2004, the project was publicly closed after Resurrection Games received a cease-and-desist letter from Square Enix for trademark and copyright infringement.

3 weitere Tags
Traitcopyright infringement Traitfangame Traitunofficial

Watch / Trailer

Trailer

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Game profile / Plain language

Chrono Ressurection: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Resurrection Games
Publisher
Resurrection Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Fantasy, Science fiction
03
Wo & wann

Platform releases

  • Nintendo 64 2000
  • PC (Microsoft Windows) Sep 06, 2004
  • Xbox Sep 06, 2004
  • Nintendo GameCube Sep 06, 2004

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