Werner: Let's Go! Cover

IGDB / 269305

Werner: Let's Go!

1986 Arcade
Werner: Let's go! is based on the German comics character Werner and offers five mini games: Meiern is a dice game with an emphasis on bluffing. The basic rules: A player makes a hidden dice throw and checks the result. Then he gives the dice cup to the next player and says his result which may be true or a bluff (the said result needs to be higher than what the player before said). The next player either has the ch Show full summary

Werner: Let's go! is based on the German comics character Werner and offers five mini games: Meiern is a dice game with an emphasis on bluffing. The basic rules: A player makes a hidden dice throw and checks the result. Then he gives the dice cup to the next player and says his result which may be true or a bluff (the said result needs to be higher than what the player before said). The next player either has the choice to throw the dice or to call a bluff. In the latter variant he opens up the dice cup and either the bluffer or the wrongful accuser gets a minus point. A side-scrolling car drive in which the player has to avoid obstacles by accelerating or ducking. Another car drive which is essentially the same with items which have to be picked up and used at the right time. The fourth game is about building a motorcycle. The player needs to choose between a variety of parts. This game is lost after twelve incorrect guesses. A motorcycle drive where the camera is directly placed behind the motorcycle. The goal is to avoid obstacles.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Werner: Let's Go!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Werner: Let's go! is based on the German comics character Werner and offers five mini games: Meiern is a dice game with an emphasis on bluffing. The basic rules: A player makes a hidden dice throw and checks the result. Then he gives the dice cup to the next player and says his result which may be true or a bluff (the said result needs to be higher than what the player before said). The next player either has the choice to throw the dice or to call a bluff. In the latter variant he opens up the dice cup and either the bluffer or the wrongful accuser gets a minus point. A side-scrolling car drive in which the player has to avoid obstacles by accelerating or ducking. Another car drive which is essentially the same with items which have to be picked up and used at the right time. The fourth game is about building a motorcycle. The player needs to choose between a variety of parts. This game is lost after twelve incorrect guesses. A motorcycle drive where the camera is directly placed behind the motorcycle. The goal is to avoid obstacles.

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Traitbased on - comics

Game profile / Plain language

Werner: Let's Go!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Ariolasoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • Amstrad CPC 1986
  • Commodore C64/128/MAX 1986

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