Arkanoid II Cover

IGDB / 273050

Arkanoid II

1988 Arcade
Eons have passed... yet despite apparent annihilation in the original ARKANOID game, Dimension-controlling force DOH has come back to life, and occupying the huge spacecraft ZARG, has entered our universe. ARKANOID-type spacefighter MIXTEC runs through long forgotten computer data until it finds the answer to this threat... VAUS 2 is launched and speeds towards the threatening alien presence, before it can extract it Show full summary

Eons have passed... yet despite apparent annihilation in the original ARKANOID game, Dimension-controlling force DOH has come back to life, and occupying the huge spacecraft ZARG, has entered our universe. ARKANOID-type spacefighter MIXTEC runs through long forgotten computer data until it finds the answer to this threat... VAUS 2 is launched and speeds towards the threatening alien presence, before it can extract its revenge... "Arkanoid II"! Unlike the original game, the sequel was released only in Japan.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Arkanoid II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel. The player must once again take control of the Vaus (paddle) and overcome many challenges in order to destroy DOH once and for all. Revenge of Doh sees the player battle through 34 rounds, taken from a grand total of 64.

Game modeMultiplayer GenreArcade ThemeScience fiction
2 weitere Tags
Traitbreakout Traitjapan only

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Arkanoid II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Taito
Publisher
Taito
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Science fiction
03
Wo & wann

Platform releases

  • Family Computer Mar 08, 1988

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