You start off playing at a high school level and advance toward the pros, moving up each time you make a touchdown. There are five levels of play including: High School Level, College Level, Professional Level, Playoff Level and Super Bowl Level.
IGDB / 2733
10-Yard Fight
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to cont Show full summary
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. 10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.
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Everything about 10-Yard Fight: story and gameplay
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Game profile / Plain language
10-Yard Fight: release, platforms, and facts
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Studio & publishing
- Developer
- Irem, Irem
- Publisher
- Taito, Irem
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspective
- Bird view / Isometric
- Themes
- Action, Non-fiction
Platform releases
- Arcade Dec 1983
- Arcade 1983
- MSX 1983
Official & external links
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