You start off playing at a high school level and advance toward the pros, moving up each time you make a touchdown. There are five levels of play including: High School Level, College Level, Professional Level, Playoff Level and Super Bowl Level.
IGDB / 2733
10-Yard Fight
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to cont Vollständige Kurzbeschreibung anzeigen
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. 10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.
Detailanalyse / Spielprofil
Alles über 10-Yard Fight: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Medien / Screenshots
10-Yard Fight Screenshots und Spielewelt
Ansehen / Trailer
Gameplay video
Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.
Spielprofil / Klartext
10-Yard Fight: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Irem, Irem
- Herausgeber
- Taito, Irem
- Franchise
- Eigenständig
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspektive
- Bird view / Isometric
- Themen
- Action, Non-fiction
Plattform-Veröffentlichungen
- Arcade Dec 1983
- Arcade 1983
- MSX 1983
Offizielle & externe Links
Preise / Shops
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