Eksperyment Delfin Cover

IGDB / 283112

Eksperyment Delfin

1995 Adventure Point-and-click
In the year 2068, humanity managed to conquer the fourth dimension: time. Time travel becomes so widespread that a danger arises - someone may try not only to learn about the past, but also to alter history. Now it is the year 2098. The player takes on the role of special agent Dino Szmit and his job is to pursue such time-villains. The adventure begins as the player wakes up after a time travel accident... Eksperym Show full summary

In the year 2068, humanity managed to conquer the fourth dimension: time. Time travel becomes so widespread that a danger arises - someone may try not only to learn about the past, but also to alter history. Now it is the year 2098. The player takes on the role of special agent Dino Szmit and his job is to pursue such time-villains. The adventure begins as the player wakes up after a time travel accident... Eksperyment Delfin (Experiment Dolphin) is a point and click adventure that allows the player to travel in time to counter a Nazi conspiracy plot. The game takes the player back to the year 1942 and beyond. It's based on traditional inventory puzzles, enhanced by the ability to jump not only to another location to find a needed item, but also to a different time. The few conversations the player will have feature dialog options.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Eksperyment Delfin: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the year 2068, humanity managed to conquer the fourth dimension: time. Time travel becomes so widespread that a danger arises - someone may try not only to learn about the past, but also to alter history. Now it is the year 2098. The player takes on the role of special agent Dino Szmit and his job is to pursue such time-villains. The adventure begins as the player wakes up after a time travel accident... Eksperyment Delfin (Experiment Dolphin) is a point and click adventure that allows the player to travel in time to counter a Nazi conspiracy plot. The game takes the player back to the year 1942 and beyond. It's based on traditional inventory puzzles, enhanced by the ability to jump not only to another location to find a needed item, but also to a different time. The few conversations the player will have feature dialog options.

Game profile / Plain language

Eksperyment Delfin: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
ART4 Cool Factory
Publisher
MarkSoft, Seven Stars
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Science fiction
03
Wo & wann

Platform releases

  • DOS 1996
  • Amiga 1995

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