Curse of Babylon Cover

IGDB / 283360

Curse of Babylon

1986 Adventure Platform Role-playing (RPG)
The country of Babylon was once a thriving community, enjoying peace and prosperity. However, all that changed when monsters invaded the land. Eventually, the entire population was wiped out and Babylon became an enclosed area no one dared to enter. Only one brave adventurer traveled to Babylon in an attempt to destroy the evil that dominated it. Babylon is a side-view action game with light platforming and role-pla Show full summary

The country of Babylon was once a thriving community, enjoying peace and prosperity. However, all that changed when monsters invaded the land. Eventually, the entire population was wiped out and Babylon became an enclosed area no one dared to enter. Only one brave adventurer traveled to Babylon in an attempt to destroy the evil that dominated it. Babylon is a side-view action game with light platforming and role-playing elements. The game takes place across interconnected screens, often arranged in maze-like patterns, with vertical shafts that required climbing, dropping down, or jumping over chasms. The jump key is also used for attacking, which requires gaining momentum and repeatedly "bumping" into the enemy. There are no experience points or any type of currency, but defeating enemies may yield healing potions or better weapons and armor. These items can also be found in the numerous treasure rooms found in the game. The player is given considerable freedom as to which area to explore first, but many areas are initially blocked, requiring the player to procure a key or return with better equipment in order to defeat a stronger enemy guarding the location. [MobyGames description]

World design Nicht eindeutig MoodHorror GameplayRole-playing

Deep dive / Spielprofil

Everything about Curse of Babylon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The country of Babylon was once a thriving community, enjoying peace and prosperity. However, all that changed when monsters invaded the land. Eventually, the entire population was wiped out and Babylon became an enclosed area no one dared to enter. Only one brave adventurer traveled to Babylon in an attempt to destroy the evil that dominated it. Babylon is a side-view action game with light platforming and role-playing elements. The game takes place across interconnected screens, often arranged in maze-like patterns, with vertical shafts that required climbing, dropping down, or jumping over chasms. The jump key is also used for attacking, which requires gaining momentum and repeatedly "bumping" into the enemy. There are no experience points or any type of currency, but defeating enemies may yield healing potions or better weapons and armor. These items can also be found in the numerou Show full description

The country of Babylon was once a thriving community, enjoying peace and prosperity. However, all that changed when monsters invaded the land. Eventually, the entire population was wiped out and Babylon became an enclosed area no one dared to enter. Only one brave adventurer traveled to Babylon in an attempt to destroy the evil that dominated it. Babylon is a side-view action game with light platforming and role-playing elements. The game takes place across interconnected screens, often arranged in maze-like patterns, with vertical shafts that required climbing, dropping down, or jumping over chasms. The jump key is also used for attacking, which requires gaining momentum and repeatedly "bumping" into the enemy. There are no experience points or any type of currency, but defeating enemies may yield healing potions or better weapons and armor. These items can also be found in the numerous treasure rooms found in the game. The player is given considerable freedom as to which area to explore first, but many areas are initially blocked, requiring the player to procure a key or return with better equipment in order to defeat a stronger enemy guarding the location. [MobyGames description]

7 weitere Tags
Trait8-bit Traitdark fantasy Traitgoddess Traitjapanese rpg Traitlate localization Traitside-scrolling Traitwestern published japanese games

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Gameplay Video

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Game profile / Plain language

Curse of Babylon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Xtalsoft
Publisher
Xtalsoft, Kyodai Software Marketing
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy, Horror
03
Wo & wann

Platform releases

  • PC-8800 Series Dec 01, 1986
  • FM-7 May 01, 1987
  • Commodore C64/128/MAX Apr 01, 1990

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