GTI Club: Rally Côte d'Azur Cover

IGDB / 28392

GTI Club: Rally Côte d'Azur

1996 Arcade Racing Sport
GTI Club: Rally Côte d'Azur is a racing game originally released for the arcades in 1996 by Konami, based on PowerPC-based hardware; the player raced around the Côte d'Azur and could choose from 5 rally cars including a Mini Cooper and Renault 5 Alpine Turbo. The game allowed moderate free-roaming of the environment, which was revolutionary for the time, and contained several semi-hidden shortcuts that could be used Show full summary

GTI Club: Rally Côte d'Azur is a racing game originally released for the arcades in 1996 by Konami, based on PowerPC-based hardware; the player raced around the Côte d'Azur and could choose from 5 rally cars including a Mini Cooper and Renault 5 Alpine Turbo. The game allowed moderate free-roaming of the environment, which was revolutionary for the time, and contained several semi-hidden shortcuts that could be used to reduce lap times. A handbrake is provided which the player is encouraged to use to perform handbrake turns round sharp corners.

World design Nicht eindeutig GameplayRennspiel

Deep dive / Spielprofil

Everything about GTI Club: Rally Côte d'Azur: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

GTI Club: Rally Côte d'Azur is a racing game originally released for the arcades in 1996 by Konami, based on PowerPC-based hardware; the player raced around the Côte d'Azur and could choose from 5 rally cars including a Mini Cooper and Renault 5 Alpine Turbo. The game allowed moderate free-roaming of the environment, which was revolutionary for the time, and contained several semi-hidden shortcuts that could be used to reduce lap times. A handbrake is provided which the player is encouraged to use to perform handbrake turns round sharp corners.

1 weitere Tags
Traitrally

Game profile / Plain language

GTI Club: Rally Côte d'Azur: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Konami
Publisher
Konami
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Arcade Q3 1996
  • Arcade 1997

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