Wizardry: Knight of Diamonds - The Second Scenario Cover

IGDB / 2865

Wizardry: Knight of Diamonds - The Second Scenario

1982 59 / 100 Role-playing (RPG)
Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever en Vollständige Kurzbeschreibung anzeigen

Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.

Weltdesign Nicht eindeutig GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über Wizardry: Knight of Diamonds - The Second Scenario: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
After the defeat of Werdna, Trebor sent his remaining army to clean out the rest of the maze. Upon extermination of every monster, Trebor decided to make certain that Werdna (who is aided by the dark arts) would never be able to return. Attempting to use the amulet much like Werdna did, Trebor was able to slightly alter the structure of the labyrinth below him. He ordered guards to forever patrol the passages of the dungeon to make sure that Werdna would not be able to return from the dead. So possessed did he become with the concept of Werdna's return, the overlord soon drove himself to the point of suicide. Rumors say that his ghost still walks the levels of the maze below the castle looking for Werdna. With Trebor dead, the power of the city was once again divided between the High Council and the Royal Family. Hailed as heroes, your party was offered one of the highest honors in the k Vollständige Beschreibung anzeigen

After the defeat of Werdna, Trebor sent his remaining army to clean out the rest of the maze. Upon extermination of every monster, Trebor decided to make certain that Werdna (who is aided by the dark arts) would never be able to return. Attempting to use the amulet much like Werdna did, Trebor was able to slightly alter the structure of the labyrinth below him. He ordered guards to forever patrol the passages of the dungeon to make sure that Werdna would not be able to return from the dead. So possessed did he become with the concept of Werdna's return, the overlord soon drove himself to the point of suicide. Rumors say that his ghost still walks the levels of the maze below the castle looking for Werdna. With Trebor dead, the power of the city was once again divided between the High Council and the Royal Family. Hailed as heroes, your party was offered one of the highest honors in the kingdom. It's been about two years since the death of Trebor, and now another crisis has erupted. The city of Llylgamyn had always been under the protection of a powerful artifact known as the Staff of Gnilda. The staff surrounded the city with a magic field that protected it from evil. Anyone who wished harmful intent for the city of Llylgamyn would find themselves unable to enter it's gates. While those who wished it no harm could come and go as they pleased. This seemed to provide the perfect defense, however there was a way around it. The staff could only stop evil from entering the city, but if evil was born inside the city walls, that person was unaffected by the staff. Of course it is known Werdna was native to the kingdom, but little did anyone know there was another dark soul born in the city walls. His name was Davalpus. Davalpus called upon the darkest of monsters; aided by the agents of evil he stormed the castle slew the royal family. Only Prince Alavik and his sister Princess Margda escaped. They knew there was only one hope of defeating Davalpus and that was with the staff itself. The Staff of Gnilda is located in the underground temple beneath the Royal Castle. It was placed there by a legendary hero known only as the Knight of Diamonds. In order to handle the staff a person must be dressed from head to toe in the armor of that legendary knight. The armor is scattered throughout the temple and is heavily guarded. Entering the temple undetected, The Prince was able to retrieve all of the armor, and eventually the staff as well. Prepared for battle, the Prince confronted Davalpus in an epic battle. As the Prince landed the killing blow, Davalpus uttered a curse so powerful that the castle was reduced to rubble leaving the Temple of Gnilda exposed. With a flash of light both the prince and the body of Davalpus were gone. The staff was gone as well. On that day the god Gnilda spoke to the people of the city: "I have found this city unworthy of my protection and have hidden my staff within the depths of my temple. If the staff is sought out and returned to my main chamber, I will once again place the city under my protection. This is the word of Gnilda. News of this event spread across the kingdom, the city was vulnerable without the staff to protect it. Who could be powerful enough to enter the temple and bring the staff back? The High Council of sages have turned to you. They remember the deeds of your past and implore you to help the city once again. If you are successful you will be granted royal honors and riches beyond your imagination. You have accepted.

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Merkmalbats Merkmalblobber Merkmalcga graphics Merkmalfan translation - english Merkmalghosts Merkmalmagic Merkmalmummy Merkmalninja Merkmalorcs Merkmalparty system Merkmalpoisoning Merkmalsamurai Merkmalsequel Merkmalspider Merkmalsword & sorcery Merkmalteleportation Merkmalvampire Merkmalwerewolves Merkmalwitches Merkmalwizards

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Wizardry: Knight of Diamonds - The Second Scenario: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sir-tech Software, Sir-tech Software
Herausgeber
Sir-tech Software, ASCII Corporation
Franchise
Wizardry
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
First person
Themen
Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • Game Boy Color Feb 23, 2001
  • Sharp X1 Jan 01, 1987
  • PC-8800 Series Feb 01, 1987
  • PC-9800 Series Dec 19, 1986
  • FM-7 Dec 01, 1986
  • Family Computer Mar 09, 1990
  • DOS Jul 1992
  • Apple II Jul 1982
  • Commodore C64/128/MAX 1988
  • Mac 1990
  • Apple II May 1982

Preise / Shops

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Preise beeinflussen niemals die Trefferrangfolge.

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