Grille Logic Cover

IGDB / 286580

Grille Logic

1996 Puzzle

Use the arrow-shaped pieces, puzzles become a habit with a new sense of clear and simple enough that we have written more in the direction of the frame and put him inaccurate. Four longitudinal field next stage mass four trout, all arrows next piece in the time limit and we adapt to the frame appears clear the stage. All 50 progressively more difficult to try to clear the puzzle of the stage.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Grille Logic: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Use the arrow-shaped pieces, puzzles become a habit with a new sense of clear and simple enough that we have written more in the direction of the frame and put him inaccurate. Four longitudinal field next stage mass four trout, all arrows next piece in the time limit and we adapt to the frame appears clear the stage. All 50 progressively more difficult to try to clear the puzzle of the stage.

GameplayPuzzles GenrePuzzle
7 weitere Tags
Traitbackwards compatibility Traitdigital distribution Traitjapan only Traitlogic puzzle Traitplaystation network Traitplaystation tv support Traitpsone classics

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Grille Logic: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Shoeisha
Publisher
Shoeisha
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation Jan 26, 1996
  • PlayStation 3 Jul 23, 2008
  • PlayStation Portable Jul 23, 2008

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