Age of Empires Cover

IGDB / 289

Age of Empires

1997 83 / 100 Strategy

Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

Game modeMultiplayer GenreStrategy ThemeHistorical ThemeWarfare Traitancient civilization Traitreal time tactics

Watch / Trailer

Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ensemble Studios
Publisher
Microsoft, MacSoft Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Historical, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 15, 1997
  • Mac Jul 01, 1999
  • PC (Microsoft Windows) Oct 23, 1997

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