Command & Conquer: Red Alert Cover

IGDB / 295

Command & Conquer: Red Alert

1996 85 / 100 Real Time Strategy (RTS) Strategy
Travel to an alternate universe where dark experiments have permanently altered time. Or have they? Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, landmines await, and strange new technologies aid both sides in the struggle for ultimate control. In this parallel reality, the mighty Soviet Empire has begun to “liberate” all of Europe. Cities fall and countries collapse before the ove Show full summary

Travel to an alternate universe where dark experiments have permanently altered time. Or have they? Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, landmines await, and strange new technologies aid both sides in the struggle for ultimate control. In this parallel reality, the mighty Soviet Empire has begun to “liberate” all of Europe. Cities fall and countries collapse before the overwhelming might of the Red Storm. The Allies are scrambling to meet the onslaught, but they have been caught by surprise. Red Alert puts the fate of the world in your hands!

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Culdcept Revolt

38% Mutiger Treffer
Shared DNA
Strategy Genre Multiplayer Mode Single player Mode Bird view / Isometric Perspective Multiplayer Game feel
World design Nicht eindeutig ExperienceChoices Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In 1946, Albert Einstein finishes his time machine, dubbed the Chronosphere, and travels back in time to 1924, just after Adolf Hitler was released from prison in Landsberg. There, he creates a time paradox which erases the dictator from history, and returns to his starting point. With Nazi Germany removed from history, the Soviet Union is left unopposed as Joseph Stalin sees an opportunity to expand into Eastern Europe. In response, most of Europe ally against this new threat, and start a desperate war against the new aggressor.

ExperienceChoices Game modeMultiplayer GenreReal Time Strategy (RTS) GenreStrategy ThemeHistorical ThemeScience fiction ThemeWarfare
22 weitere Tags
Traitalternate reality Traitartificial intelligence Traitconstruction Traitfull motion video Traithistorical figures in fictional settings Traitin-game map editor Traitkeyboard and mouse support for consoles Traitlive-action cutscene Traitmacromanagement Traitmicromanagement Traitmultiple endings Traitnon-player character Traitnuclear bomb Traitoriginal soundtrack release Traitpc to console port Traitplaystation mouse support Traitracial stereotypes Traitresource gathering Traitrivaling factions Traittech trees Traittime travel Traitworld war ii - ww2

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Westwood Studios
Publisher
Sony Computer Entertainment, Electronic Arts, Virgin Interactive Entertainment, Dice Multi Media Europe, Sold Out Sales & Marketing
Franchise
Command & Conquer
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Historical, Science fiction, Warfare
03
Wo & wann

Platform releases

  • PlayStation 3 Mar 27, 2008
  • PC (Microsoft Windows) Nov 22, 1996
  • DOS Nov 22, 1996
  • PlayStation Portable Nov 12, 2009
  • PlayStation Portable Sep 23, 2008
  • PlayStation Q4 1997
  • PlayStation 1998
  • PC (Microsoft Windows) Mar 16, 2001
  • PC (Microsoft Windows) Apr 07, 2003
  • PC (Microsoft Windows) Aug 31, 2008
  • PC (Microsoft Windows) Mar 09, 2009
  • PlayStation 3 Nov 12, 2009

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