Ashen Sky Cover

IGDB / 299596

Ashen Sky

2019 92 / 100 Adventure Indie Role-playing (RPG)
Inspired by the thrilling, mystical and at the same time exciting and adventurous worlds of the Roadside Picnic novel, Stalker movie and, of course, famous S.T.A.L.K.E.R. games, Ashen Sky aims to recreate the sensation of being face to face with the vast unknown. The gameplay is harsh and combat is unforgiving, since casual shootouts without serious consequences are not what this codebase aims for; instead, it is abo Show full summary

Inspired by the thrilling, mystical and at the same time exciting and adventurous worlds of the Roadside Picnic novel, Stalker movie and, of course, famous S.T.A.L.K.E.R. games, Ashen Sky aims to recreate the sensation of being face to face with the vast unknown. The gameplay is harsh and combat is unforgiving, since casual shootouts without serious consequences are not what this codebase aims for; instead, it is about working in teams with different specializations between players as every character has a set of traits that define their parameters, in order to survive, uncover the secrets of the anomalous territories and learn how to make use and profit of your knowledge. It's about being all alone with the absolutely uncaring, alien Zone - one where no admin will magically help you if you get killed by another player, where there are no rules, yet the game punishes playing dumb and aggressive, and the best strategy is being smart and patient.

World design Open World StructureSandbox GameplaySurvival Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Inspired by the thrilling, mystical and at the same time exciting and adventurous worlds of the Roadside Picnic novel, Stalker movie and, of course, famous S.T.A.L.K.E.R. games, Ashen Sky aims to recreate the sensation of being face to face with the vast unknown. The gameplay is harsh and combat is unforgiving, since casual shootouts without serious consequences are not what this codebase aims for; instead, it is about working in teams with different specializations between players as every character has a set of traits that define their parameters, in order to survive, uncover the secrets of the anomalous territories and learn how to make use and profit of your knowledge. It's about being all alone with the absolutely uncaring, alien Zone - one where no admin will magically help you if you get killed by another player, where there are no rules, yet the game punishes playing dumb and aggressive, and the best strategy is being smart and patient.

StructureSandbox GameplaySurvival Game modeMultiplayer GameplayRole-playing GenreAdventure GenreIndie GenreRole-playing (RPG) ThemeAction ThemeMystery ThemeOpen world
5 weitere Tags
ThemeSandbox ThemeSurvival Trait2d Traitonline multiplayer Traitstalker

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Cinematic Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Massively Multiplayer Online (MMO), Multiplayer
Perspective
Bird view / Isometric
Themes
Action, Mystery, Open world, Sandbox, Survival
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) May 27, 2019

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