Thief: Deadly Shadows Cover

IGDB / 3

Thief: Deadly Shadows

2004 82 / 100 Adventure Shooter Simulator
In the third instalment of the Thief series, master-thief Garrett is contacted by Keeper Artemus with a mission to steal two valuable artefacts. At the same time, Garrett learns about a prophecy: the coming of a Dark Age. He embarks upon a journey to unravel a mystery that threatens the existence of the order of Keepers. Is it possible that there is a traitor in their midst? The stealth and thievery game, Thief: Dea Show full summary

In the third instalment of the Thief series, master-thief Garrett is contacted by Keeper Artemus with a mission to steal two valuable artefacts. At the same time, Garrett learns about a prophecy: the coming of a Dark Age. He embarks upon a journey to unravel a mystery that threatens the existence of the order of Keepers. Is it possible that there is a traitor in their midst? The stealth and thievery game, Thief: Deadly Shadows comes with a number of improvements over two previous parts. Released in 2004, it left behind the aging Dark Engine, using a heavily modified Unreal engine instead. Realistic lighting effects have been implemented: each character and object now casts its own shadow. A third person's view has been made available in addition to the standard first person perspective. The stealth system that made Thief: The Dark Project and Thief 2: The Metal Age famous is still in place. You have to stick to the shadows and avoid making noise, as guards will react to anything suspicious. It is also the first game of the series that introduced free roaming. The City, divided into several unlockable districts, is yours to explore. You can interact with the city's inhabitants: pickpocket, steal, or even mug them for loot.

World design Nicht eindeutig GameplayStealth Game feelChallenging GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

Everything about Thief: Deadly Shadows: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Master Thief Garrett is contacted by the Keeper Artemus, who wants him to steal two valuable artifacts. Meanwhile, Garrett learns that the coming of a Dark Age had been prophesied long ago. Gaining access to the Keeper Prophecies, Garrett learns that an ancient book known as the Compendium of Reproach contains more information about the prophecy. As Garrett is trying to solve the mystery, it becomes more and more clear to him that there is a traitor in the order of the Keepers.

GameplayStealth Game feelChallenging GameplayCombat-focused GameplayRole-playing GenreAdventure GenreShooter GenreSimulator ThemeAction ThemeFantasy ThemeStealth
39 weitere Tags
Traitaction-adventure Traitartificial intelligence Traitassassin Traitbink video Traitblack market Traitblackjack Traitbow and arrow Traitcrime Traitdarkness Traitdifficulty level Traitfemale antagonist Traitgames on demand Traitghosts Traitimmersive Traitinstant kill Traitinvisibility Traitmelee Traitminigames Traitmoving bodies Traitmultiple gameplay perspectives Traitnon-player character Traitonlive Traitpacifist playthrough Traitpickpocketing Traitpolygonal 3d Traitquicksaving Traitragdoll physics Traitreal-time combat Traitrpg elements Traitscary children Traitshadow stealth Traitsingle-player only Traitstealth kill Traitsteam Traitsteampunk Traitswordplay Traittheft Traitthief Traitxbox 360 backwards compatibility

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Game profile / Plain language

Thief: Deadly Shadows: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ion Storm
Publisher
Eidos Interactive, Square Enix, Eidos Montréal
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Action, Fantasy, Stealth
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 11, 2004
  • Xbox Jun 11, 2004
  • PC (Microsoft Windows) May 25, 2004
  • PC (Microsoft Windows) Mar 29, 2007
  • Xbox May 25, 2004

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