Chaos Cover

IGDB / 300015

Chaos

2000 Platform

ChaoS is a Sonic fangame developed by Davie Slam, it focuses on a unique story surrounding the villain ChaoS causing Angel Island (Referred to as "Floating Island" ingame) to fall and split open. It is a platformer borrowing sprites from games such as Sonic 3, and Sonic 2 with many sprites borrowed from the prototypes of these games.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Chaos: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

ChaoS is a Sonic fangame developed by Davie Slam, it focuses on a unique story surrounding the villain ChaoS causing Angel Island (Referred to as "Floating Island" ingame) to fall and split open. It is a platformer borrowing sprites from games such as Sonic 3, and Sonic 2 with many sprites borrowed from the prototypes of these games.

2 weitere Tags
Traitfangame Traitsonic fangame

Game profile / Plain language

Chaos: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
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Perspective
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Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 14, 2000

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