Set in Montevideo, Uruguay in the year 1996, players assume the role of CIA agent Jack Armstrong tasked with stopping the terrorist organization World White Order before their chemical weapon is released into the world and "purifies" all of humanity. The players interact with the demo by performing actions highlighted with text messages appearing at the bottom of the screen, along with a subliminal voice in the background that queues to their possible decisions which can affect the narrative such as the getting the main character killed, and certain actions may lead to alternative scenes and endings.
IGDB / 302602
Caves of Fear
Set in Montevideo, Uruguay in the year 1996, players assume the role of CIA agent Jack Armstrong tasked with stopping the terrorist organization World White Order before their chemical weapon is released into the world and "purifies" all of humanity. The players interact with the demo by performing actions highlighted with text messages appearing at the bottom of the screen, along with a subliminal voice in the backg Show full summary
Set in Montevideo, Uruguay in the year 1996, players assume the role of CIA agent Jack Armstrong tasked with stopping the terrorist organization World White Order before their chemical weapon is released into the world and "purifies" all of humanity. The players interact with the demo by performing actions highlighted with text messages appearing at the bottom of the screen, along with a subliminal voice in the background that queues to their possible decisions which can affect the narrative such as the getting the main character killed, and certain actions may lead to alternative scenes and endings.
Deep dive / Spielprofil
Everything about Caves of Fear: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Caves of Fear: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Atari Corporation
- Publisher
- Atari Corporation
- Franchise
- Standalone
Spielprofil
- Modi
- Nicht angegeben
- Perspective
- Nicht angegeben
- Themes
- Mystery
Platform releases
- Atari Jaguar CD Q1 2000
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