Gallop Racer Cover

IGDB / 310697

Gallop Racer

1996 Racing Simulator Sport
Just like in real horse racing, no two races are alike: race outcomes are determined by racetrack, conditions, pack and luck. A great party game for players and spectators alike, you can be the jockey, or select watch mode, and be a spectator. As the jockey, you decide when to hold back, move inside, move outside and go for the lead horses even change lanes, get bumped, get blocked and lose ground on curves. The winn Show full summary

Just like in real horse racing, no two races are alike: race outcomes are determined by racetrack, conditions, pack and luck. A great party game for players and spectators alike, you can be the jockey, or select watch mode, and be a spectator. As the jockey, you decide when to hold back, move inside, move outside and go for the lead horses even change lanes, get bumped, get blocked and lose ground on curves. The winners are put out to stud, and the losers, put out to pasture.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Gallop Racer: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Just like in real horse racing, no two races are alike: race outcomes are determined by racetrack, conditions, pack and luck. A great party game for players and spectators alike, you can be the jockey, or select watch mode, and be a spectator. As the jockey, you decide when to hold back, move inside, move outside and go for the lead horses even change lanes, get bumped, get blocked and lose ground on curves. The winners are put out to stud, and the losers, put out to pasture.

2 weitere Tags
Traithorse racing Traitjapan only

Watch / Trailer

Game Intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Gallop Racer: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tecmo
Publisher
Tecmo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation Sep 27, 1996
  • Arcade Sep 1996

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