Gain Ground Cover

IGDB / 3129

Gain Ground

1988 69 / 100 Arcade Real Time Strategy (RTS) Shooter
In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a pl Show full summary

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

World design Nicht eindeutig GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

Everything about Gain Ground: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A long period of peace has deprived the earthlings of their instinct to wage war. The Federated Government, greatly concerned regarding this ever increasing dangerous situation, developed a Gain Ground simulation system in the year 2348 in an effort to instigate their ever waning fighting spirit. However, suddenly without warning, the Supercomputer went berserk and took many of the citizens as hostages. In order to rescue the POWs, three of the bravest warriors were urgently dispatched to go forth into the deadly Gain Ground.

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GenreStrategy Traitwii virtual console

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Gain Ground: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Enterprises, Ltd., Sega Enterprises, Ltd.
Publisher
NEC Avenue, Ltd., Sega Enterprises, Ltd., Sega
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 01, 2010
  • TurboGrafx-16/PC Engine Dec 25, 1992
  • Linux Jun 01, 2010
  • Arcade Nov 01, 1988
  • Wii Feb 02, 2007
  • Mac Jun 01, 2010
  • Wii Jan 30, 2007
  • Wii Feb 05, 2007
  • Sega Mega Drive/Genesis Jan 03, 1991

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