Proportionator Cover

IGDB / 316765

Proportionator

2024 Adventure Indie Platform
Embark on a quest to steal the Proportionator from a top-secret facility in this short, 8-bit-styled platformer! Proportionator features a sleazy little guy called Paavo, just scooting around town, when he hears of a high-tech device by Vicinity Industries that can shrink and expand objects at will. After snatching it, you'll have to help him escape the compound by resizing almost any objects around you. Are you bui Show full summary

Embark on a quest to steal the Proportionator from a top-secret facility in this short, 8-bit-styled platformer! Proportionator features a sleazy little guy called Paavo, just scooting around town, when he hears of a high-tech device by Vicinity Industries that can shrink and expand objects at will. After snatching it, you'll have to help him escape the compound by resizing almost any objects around you. Are you built to scale this challenge? Proportionator is an 8-bit-styled side-scrolling platformer featuring a total of five levels across different biomes, dozens of different interactable objects, as well as a unique soundtrack by Francca. The game was developed over the course of four days (96 hours) for the GMTK Game Jam 2024.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Proportionator: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Embark on a quest to steal the Proportionator from a top-secret facility in this short, 8-bit-styled platformer! Proportionator features a sleazy little guy called Paavo, just scooting around town, when he hears of a high-tech device by Vicinity Industries that can shrink and expand objects at will. After snatching it, you'll have to help him escape the compound by resizing almost any objects around you. Are you built to scale this challenge? Proportionator is an 8-bit-styled side-scrolling platformer featuring a total of five levels across different biomes, dozens of different interactable objects, as well as a unique soundtrack by Francca. The game was developed over the course of four days (96 hours) for the GMTK Game Jam 2024.

4 weitere Tags
Trait2d platformer Trait8-bit Traitphysics-based platformer Traitpixel art

Game profile / Plain language

Proportionator: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Team Funikulaari
Publisher
Team Funikulaari
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Aug 20, 2024
  • Web browser Aug 20, 2024

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