Grab-A-Crab Cover

IGDB / 319518

Grab-A-Crab

1983 Arcade
Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and you plan to eat them all over various levels to fulfill your large appetite. As you eat the eggs around the maze, four crabs also move around the maze and have to be avoided or you lose one of three lives. Ther Show full summary

Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and you plan to eat them all over various levels to fulfill your large appetite. As you eat the eggs around the maze, four crabs also move around the maze and have to be avoided or you lose one of three lives. There are four dodo eggs in each corner and if eaten allow you to eat the crabs for a short period of time. If you eat a lobster pot in the centre of the maze then you receive an extra dodo egg.

World design Nicht eindeutig

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Grab-A-Crab is a top view single screen maze game inspired by the arcade game Pac-Man where you play the role of Hobbler the Gobbler who will eat anything. You have discovered a cavern with old turtle eggs and you plan to eat them all over various levels to fulfill your large appetite. As you eat the eggs around the maze, four crabs also move around the maze and have to be avoided or you lose one of three lives. There are four dodo eggs in each corner and if eaten allow you to eat the crabs for a short period of time. If you eat a lobster pot in the centre of the maze then you receive an extra dodo egg.

GenreArcade ThemeAction
1 weitere Tags
Traitpac-man clone

Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Euro-Byte
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1983

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