Tilecan Cover

IGDB / 333223

Tilecan

2012 Arcade Indie

This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM. Collect gems to increase your score while avoiding tiles the same color as you, but be careful - each gem will change your color!

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Tilecan: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM. Collect gems to increase your score while avoiding tiles the same color as you, but be careful - each gem will change your color!

2 weitere Tags
Trait0h game jam Traitcolorful

Game profile / Plain language

Tilecan: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bret Hudson
Publisher
Bret Hudson
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Web browser Nov 04, 2012

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