Paper Mario: The Thousand-Year Door Cover

IGDB / 3349

Paper Mario: The Thousand-Year Door

2004 91 / 100 Adventure Role-playing (RPG)
What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities jus Show full summary

What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.

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Shared DNA
Action Theme Fantasy Theme Single player Mode Third person Perspective
World design Linear GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.

GameplayCombat-focused GameplayRole-playing GenreAdventure GenreRole-playing (RPG) ThemeAction ThemeComedy ThemeFantasy ThemeScience fiction Trait2.5d Traitalternate costumes Traitanthropomorphism Traitbacktracking Traitbats Traitbattle screen Traitblocks Traitboomerang bros. Traitboss assistance Traitboss fight Traitbreaking the fourth wall Traitcharacter growth Traitcollectibles Traitcooking Traitcounter system Traitcreature compendium Traitdamsel in distress Traitdark second act Traitdeath Traitdetective Traitdialogue trees Traitdinosaur riding Traitdinosaurs Traiteaster egg Traitevil organization Traitfetch quests Traitfire manipulation Traitfloating island Traitforeshadowing Traitghosts Traitgliding Traitgravity Traitgreatest hits Traithammer bros. Traithidden room Traithigh score Traithuman Traitin-game e-mail Traitinteractive achievement awards 2005 Traitinteractive battle system Traitinterconnected-world Traitkidnapping Traitlevel cap Traitleveling up Traitlinear gameplay Traitmagic Traitmascot Traitmaze Traitmelee Traitmoat Traitmoving platforms Traitnintendo gateway system Traitnon-player character Traitnot-so-bad guys Traitparrot Traitparty system Traitplatform exclusive Traitpoisoning Traitpolygonal 3d Traitprincess Traitprofessional wrestler Traitreal-time waiting Traitrecurring boss Traitresized enemy Traitrestoration Traitroyalty Traitsave point Traitsealing your own fate Traitsecret area Traitself-referential humor Traitsequel Traitship deck battle Traitside quests Traitsilent protagonist Traitslavery Traitsleeping Traitsleeping enemies Traitsurprising character switches Traittemporary invincibility Traittentacles Traittrain level Traittransforming boss Traittreasure chest Traitturn-based Traitturn-based combat Traitturn-based rpg Traitturtle Traitunbeatable enemies Traitundead Traitunskippable cutscene Traitupgradeable weapons Traitusing dialogue to avoid combat Traitvillain Traitviolent plants Traitvore Traityoshi

Watch / Trailer

Game intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Intelligent Systems
Publisher
Nintendo
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Fantasy, Science fiction
03
Wo & wann

Platform releases

  • Nintendo GameCube Oct 11, 2004
  • Nintendo GameCube Nov 12, 2004
  • Nintendo GameCube Nov 18, 2004
  • Nintendo GameCube Jul 22, 2004

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