Battle AirForce Cover

IGDB / 337410

Battle AirForce

2025 Indie

Three years after Battle Marine a new battle is about to begin! Battle AirForce is the first orthodox style vertical scrolling bullet hell STG since NOKOGI Rider by SUZUKI PLAN. It was created in Z80 full assembly language, aiming at a level close to the limit of VGS-Zero.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Battle AirForce: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Three years after Battle Marine a new battle is about to begin! Battle AirForce is the first orthodox style vertical scrolling bullet hell STG since NOKOGI Rider by SUZUKI PLAN. It was created in Z80 full assembly language, aiming at a level close to the limit of VGS-Zero.

4 weitere Tags
Traitbullet hell Traitpixel graphics Traitscore attack Traitshmup

Game profile / Plain language

Battle AirForce: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Apr 01, 2025
  • Mac Apr 01, 2025
  • Linux Apr 01, 2025

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