Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world. Players were invited to expand upon the world, shaping its growth through various activities such as growing plants and trees and cooking food items. Glitch was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012.
IGDB / 339041
Glitch
Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world. Players were invited to expand upon the world, shaping its growth through various activities such as g Show full summary
Glitch was a casual, 2D browser-based game featuring a strong multiplayer component. It deliberately steered away from combat mechanics, instead focusing on collaborative crafting and gathering activities. Players were prompted to complete quests and perform various activities that would change the persistent world. Players were invited to expand upon the world, shaping its growth through various activities such as growing plants and trees and cooking food items. Glitch was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012.
Deep dive / Spielprofil
Everything about Glitch: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
Media / Screenshots
Glitch screenshots and game world
Watch / Trailer
Trailer
Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.
Game profile / Plain language
Glitch: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Tiny Speck
- Publisher
- Nicht angegeben
- Franchise
- Standalone
Spielprofil
- Modi
- Massively Multiplayer Online (MMO)
- Perspective
- Side view
- Themes
- Fantasy
Platform releases
- Web browser Sep 27, 2011
- Web browser Dec 09, 2012
Official & external links
Prices / Stores
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Official storefronts