Command & Conquer: Tiberian Sun Cover

IGDB / 340

Command & Conquer: Tiberian Sun

1999 82 / 100 Real Time Strategy (RTS) Strategy

The sequel to 1995's genre defining Command & Conquer, Tiberian Sun takes place in a bleak future where the tiberium infestation has spread across the world, and made large regions uninhabitable, and the long dormant Brotherhood of NOD starting a surprise offensive against the GDI forces.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

While the game is set only twenty years after its predecessor, the world of Tiberian Sun is much different. The lethal Tiberium continues to infect the world at an ever-increasing rate which has made most of the Earth uninhabitable for human beings. To survive, GDI has moved to the arctic regions of the world while NOD has set up camp underground. The game’s story is driven by the difference in goals between GDI and NOD. As GDI strives to maintain world peace and discover the root cause of Tiberium, NOD is hell-bent on achieving world domination. The story is complicated by the apparent loss of Kane, NOD’s leader, at the end of the first Tiberian War which has thrown the Brotherhood into leaderless disarray, but do not count them out just yet as NOD has created through genetic mutation via Tiberium a set of ultra-powerful units that more than compensate for the clan’s lack of organization.

Game modeMultiplayer GenreReal Time Strategy (RTS) GenreStrategy ThemeScience fiction ThemeWarfare Traita.i. construct Traitartificial intelligence Traitconstruction Traitdestructible environment Traitdystopian Traitevil empire Traitexplosion Traitfreeware Traitfull motion video Traitglobal defense initiative Traitgood vs evil Traithotkey Traitin-game map editor Traitinnocent people die Traitlive-action cutscene Traitmacromanagement Traitmech Traitmutants Traitnon-player character Traitpost-apocalyptic Traitrebels Traitresource gathering Traitrivaling factions Traitsonic blast Traittank Traittech trees Traitterraforming Traitterrorists Traitvillain Traitvoxel Traitwar

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Gameplay video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Westwood Studios
Publisher
Electronic Arts, ak tronic Software & Services, Sold Out Sales & Marketing, Mastertronic Games
Franchise
Command & Conquer
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Science fiction, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Aug 27, 1999
  • PC (Microsoft Windows) Aug 20, 1999

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