Sem Saída Cover

IGDB / 342197

Sem Saída

2013 Shooter
The story takes place in Nova Esperança, fictional city of São Paulo (Brazil). You are in control of a regular adult man called Marcos Leme, a simple helper in mail delivery, he is divorced and have a son to take care. One night at 11PM (already passed his service hours), Marcos is still wandering the city with his arrogant working "partner", with only a mysterious letter addressed to a building that you've never hea Show full summary

The story takes place in Nova Esperança, fictional city of São Paulo (Brazil). You are in control of a regular adult man called Marcos Leme, a simple helper in mail delivery, he is divorced and have a son to take care. One night at 11PM (already passed his service hours), Marcos is still wandering the city with his arrogant working "partner", with only a mysterious letter addressed to a building that you've never heard about, arriving there, your partner leaves you all alone to make the delivery. The plot takes place there, in that big building that you had no idea it existed, what is this place? It's really morbid, I don't feel good here, a great discomfort takes over my soul... I want to go home...

World design Nicht eindeutig MoodHorror GameplayCombat-focused

Deep dive / Spielprofil

Everything about Sem Saída: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The story takes place in Nova Esperança, fictional city of São Paulo (Brazil). You are in control of a regular adult man called Marcos Leme, a simple helper in mail delivery, he is divorced and have a son to take care. One night at 11PM (already passed his service hours), Marcos is still wandering the city with his arrogant working "partner", with only a mysterious letter addressed to a building that you've never heard about, arriving there, your partner leaves you all alone to make the delivery. The plot takes place there, in that big building that you had no idea it existed, what is this place? It's really morbid, I don't feel good here, a great discomfort takes over my soul... I want to go home...

MoodHorror GameplayCombat-focused GenreShooter ThemeHorror
5 weitere Tags
Traitbrazil Traitfirst person horror Traitindiedb Traitmade in brazil Traitpsychological horror

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Trailer

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Game profile / Plain language

Sem Saída: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Horror
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 25, 2013
  • PC (Microsoft Windows) Mar 13, 2013

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