Custom Robo Arena Cover

IGDB / 3466

Custom Robo Arena

2006 70 / 100 Role-playing (RPG)
Custom Robo Arena, known in Japan as Gekitō! Custom Robo, is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March 19, 2007. Later, on May 25, 2007, it became the first Custom Robo title released in Europe, and on Sep Show full summary

Custom Robo Arena, known in Japan as Gekitō! Custom Robo, is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March 19, 2007. Later, on May 25, 2007, it became the first Custom Robo title released in Europe, and on September 20, 2007, it also became the first title of the series released in Australia. In the game, the player participates in Custom Robo tournaments and tries to earn money to buy parts to use to improve their robo. The game is the first in the series that features two-player mode with the Nintendo Wi-Fi Connection including voice chat, Multi-Card play, and DS Download Play. Custom Robo Arena also uses a "Rivals" list.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about Custom Robo Arena: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Custom Robo Arena, known in Japan as Gekitō! Custom Robo, is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March 19, 2007. Later, on May 25, 2007, it became the first Custom Robo title released in Europe, and on September 20, 2007, it also became the first title of the series released in Australia. In the game, the player participates in Custom Robo tournaments and tries to earn money to buy parts to use to improve their robo. The game is the first in the series that features two-player mode with the Nintendo Wi-Fi Connection including voice chat, Multi-Card play, and DS Download Play. Custom Robo Arena also uses a "Rivals" list.

11 weitere Tags
Traitcollection marathon Traitdead multiplayer Traitfetch quests Traitmech Traitnintendo ds rumble pak Traitnintendo wi-fi connection Traitrobots Traitspeedrun Traitupgradeable weapons Traitvehicle combat Traitvehicular combat

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Gameplay Video

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Game profile / Plain language

Custom Robo Arena: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Noise
Publisher
Nintendo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Bird view / Isometric, Third person
Themes
Action
03
Wo & wann

Platform releases

  • Nintendo DS Sep 20, 2007
  • Nintendo DS Oct 19, 2006
  • Nintendo DS Mar 19, 2007
  • Nintendo DS May 25, 2007

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