You killed the Demons once, they were all dead. Or so you thought... A single Demon Entity escaped detection. Systematically it altered decaying, dead carnage back into grotesque living tissue. The Demons have returned - stronger and more vicious than ever before. You mission is clear, there are no options: kill or be killed!
IGDB / 3471
Doom 64
You killed the Demons once, they were all dead. Or so you thought... A single Demon Entity escaped detection. Systematically it altered decaying, dead carnage back into grotesque living tissue. The Demons have returned - stronger and more vicious than ever before. You mission is clear, there are no options: kill or be killed!
Deep dive / Spielprofil
Everything about Doom 64: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
Doom 64 screenshots and game world
Watch / Trailer
Gameplay video
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Game profile / Plain language
Doom 64: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Midway Studios San Diego
- Publisher
- Midway Home Entertainment
- Franchise
- Doom
Spielprofil
- Modi
- Single player
- Perspective
- First person
- Themes
- Action, Horror, Science fiction
Platform releases
- Nintendo 64 Aug 01, 1997
- Nintendo 64 Dec 02, 1997
- Nintendo 64 Apr 04, 1997
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