Dreadcore: Locked Unit Cover

IGDB / 354556

Dreadcore: Locked Unit

2026 Adventure Indie Puzzle

A first-person psychological horror game focused on exploration, puzzle-solving, and environmental storytelling. Discover the tragic story of Unit 199, where a fragmented consciousness still haunts the place.

World design Nicht eindeutig ExperienceStory-focused ExperienceCinematic GameplayExploration ExperienceChoices

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Locked Unit, players step into the shoes of a concierge working for the Directorate, the authoritarian government of a decaying cyberpunk world. What begins as routine duties spirals into a nightmare when he is sent into Unit 199, a sealed basement where corrupted machinery lures him into a virtual reality promising escape. Inside, he is torn between his bleak, monotonous real life and a simulated paradise that slowly unravels into existential horror.

ExperienceStory-focused ExperienceCinematic GameplayExploration ExperienceChoices MoodHorror GameplayCombat-focused GameplayPuzzles GenreAdventure GenreIndie GenrePuzzle ThemeHorror ThemeMystery ThemeScience fiction
73 weitere Tags
GenreSimulator Trait3d Traitafterlife Traitai-generated translations Traitai-generated voices Traitambient sounds Traitanomaly Traitanthology Traitartificial intelligence Traitatmospheric Traitaudio logs Traitbeautiful Traitcinematic Traitcircuit board Traitcodebreaking Traitcodes Traitcorruption Traitcryptic Traitcyberpunk Traitdark Traitdarkness Traitdeath Traitdeveloped by one person Traitdigital Traitdystopian Traitdystopian future Traitenvironmental Traitepisodic Traitexistential crisis Traitexperiment Traitexploration Traitfear Traitgenetic experiment Traitgore Traithallucination Traithaunted Traitimmortality Traitinteractive Traitinteractive fiction Traitlife Traitlife and death Traitmature Traitmeaningful choices Traitmemory Traitmemory loss Traitmental health Traitmental illness Traitmental instability Traitmind control Traitmoral decisions Traitnarrative Traitnarrative adventure Traitnarrative-driven Traitnightmare Traitno combat Traitnoir Traitpsychological Traitpsychological horror Traitsimulated reality Traitsolo developer Traitstory driven Traitsurreal Traitsurreal horror Traittech-noir Traittechnology Traittranshumanism Traitutopian civilization Traitutopian future Traitviolence Traitvirtual life Traitvirtual reality experience Traitvisual storytelling Traitwalking simulator

Watch / Trailer

Teaser

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Vladislav Lukyantsev
Publisher
Vladislav Lukyantsev, MonkeyFactory Media Lukyantsev
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Horror, Mystery, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Q1 2026

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