Gakkou wo Tsukurou!! Let's Make a School!! Cover

IGDB / 354922

Gakkou wo Tsukurou!! Let's Make a School!!

1997 Strategy
The Gakkou o Tsukurou series places the player as the principal of a school, placing him in charge of management and renovating the school grounds. The player decides everything: The place and the new buildings, the professors, the new places of the school, etc. The game features 3 different grounds to build the school (plain, mountain & river), and 4 different kinds of principal (male & female ones) characters to c Show full summary

The Gakkou o Tsukurou series places the player as the principal of a school, placing him in charge of management and renovating the school grounds. The player decides everything: The place and the new buildings, the professors, the new places of the school, etc. The game features 3 different grounds to build the school (plain, mountain & river), and 4 different kinds of principal (male & female ones) characters to choose one at the beginning of the game.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Gakkou wo Tsukurou!! Let's Make a School!!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Gakkou o Tsukurou series places the player as the principal of a school, placing him in charge of management and renovating the school grounds. The player decides everything: The place and the new buildings, the professors, the new places of the school, etc. The game features 3 different grounds to build the school (plain, mountain & river), and 4 different kinds of principal (male & female ones) characters to choose one at the beginning of the game.

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Traitbackwards compatibility Traitconstruction Traitdigital distribution Traitjapan only Traitplaystation network Traitplaystation tv support Traitpsone classics

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Gameplay Video

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Game profile / Plain language

Gakkou wo Tsukurou!! Let's Make a School!!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Refine Textile
Publisher
Marvelous, Victor Interactive Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Kids
03
Wo & wann

Platform releases

  • PlayStation Dec 18, 1997
  • PlayStation 3 Apr 22, 2009
  • PlayStation Portable Apr 22, 2009

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