A.V. Cover

IGDB / 35959

A.V.

2015 Adventure Indie
A.V. is a first-person stealth-puzzle-musical-adventure game (Try saying that 5 times fast). The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through audible means. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminati Show full summary

A.V. is a first-person stealth-puzzle-musical-adventure game (Try saying that 5 times fast). The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through audible means. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminating a small portion of the world around that sound's source. Through this function, players can visualize their surroundings and learn to navigate through a strange and complex computer world.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about A.V.: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A.V. is a first-person stealth-puzzle-musical-adventure game (Try saying that 5 times fast). The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through audible means. When idle, the player views the game world as only a plain, black void. However, each sound in the game sends out a pulse of energy, illuminating a small portion of the world around that sound's source. Through this function, players can visualize their surroundings and learn to navigate through a strange and complex computer world.

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Game profile / Plain language

A.V.: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Virtual Reality
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 13, 2015
  • Mac Feb 13, 2015
  • Linux Feb 13, 2015

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