San Francisco Rush 2049 Cover

IGDB / 3596

San Francisco Rush 2049

1999 73 / 100 Racing
San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to ex Show full summary

San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to extend wings from the cars in midair and glide. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. There is also a multiplayer deathmatch battle mode. There are six race tracks, four stunt arenas, eight battle arenas, and one unlockable obstacle course named The Gauntlet. The single player race mode places emphasis on outlandish and death-defying shortcuts in each track. The game has a soundtrack mostly comprising techno music.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer GameplayRennspiel

Deep dive / Spielprofil

Everything about San Francisco Rush 2049: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to extend wings from the cars in midair and glide. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. There is also a multiplayer deathmatch battle mode. There are six race tracks, four stunt arenas, eight battle arenas, and one unlockable obstacle course named The Gauntlet. The single player race mode places emphasis on outlandish and death-defying shortcuts in each track. The game has a soundtrack mostly comprising techno music.

14 weitere Tags
Traitarcade driving physics Traitcars with no drivers Traitcollectibles Traitday/night cycle Traitexplosion Traitgravity Traitretroachievements Traitsan francisco Traitsplit-screen multiplayer Traitupgradeable weapons Traitvehicle combat Traitvehicle customization Traitvehicular combat Traityear in the title

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Gameplay Video

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Game profile / Plain language

San Francisco Rush 2049: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari Games
Publisher
Midway Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Dreamcast Sep 06, 2000
  • Nintendo 64 Sep 07, 2000
  • Arcade Jan 1999

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