Rise to Ruins Cover

IGDB / 36220

Rise to Ruins

2014 79 / 100 Indie Simulator Strategy

A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.

World design Open World GameplaySurvival

Deep dive / Spielprofil

Everything about Rise to Ruins: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.

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Trailer

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Game profile / Plain language

Rise to Ruins: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
SixtyGig Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Fantasy, Sandbox, Survival
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 27, 2014
  • Mac Oct 27, 2014
  • Linux Oct 27, 2014

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