Heroes of Might and Magic II: The Succession Wars Cover

IGDB / 363

Heroes of Might and Magic II: The Succession Wars

1996 84 / 100 Role-playing (RPG) Strategy Turn-based strategy (TBS)

Heroes of Might and Magic II: The Succession Wars is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

World design Nicht eindeutig GameplayExploration Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about Heroes of Might and Magic II: The Succession Wars: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The canonical ending of Heroes I results in Lord Morglin Ironfist's victory. In the following years, he has successfully unified the continent of Enroth and secured his rule as king. Upon the king's death, his two sons, Archibald and Roland, vie for the crown. Archibald orchestrates a series of events that lead to Roland's exile. Archibald is then declared the new king, while Roland organizes a resistance. Each alignment is represented by one of the game's two campaigns. Archibald's campaign features the three "evil" town alignments, while Roland's campaign features the three "good" town alignments. If Archibald is victorious, Roland's rebellion is crushed, and Roland himself is imprisoned in Castle Ironfist, leaving Archibald the uncontested ruler of Enroth. The canonical ending, however, results in Roland's victory, with Archibald being turned to stone by Roland's court wizard, Tanir. This event is referenced later in Might and Magic VI: The Mandate of Heaven, with Archibald eventually freed of the spell.

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Traitarchery Traitartifacts Traitbattle screen Traitboar Traitcampaign Traitcentaurs Traitdiplomacy Traitdwarves Traitelementals Traitelves Traitexploration Traitfairy Traitgoblins Traitgrid-based movement Traitheroes Traithexagon Traitin-game map editor Traitminotaurs Traitmovement penalty Traitnaval warfare Traitnomads Traitogres Traitorcs Traitoriginal soundtrack release Traitpaladins Traitphoenix Traitrandomly generated maps Traitresource gathering Traitsailing Traitship deck battle Traitsiege warfare Traitspellcaster Traitswordsman Traittreasure chest Traittrolls Traitturn-based Traitundead Traitvampire Traitwizards

Game profile / Plain language

Heroes of Might and Magic II: The Succession Wars: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
New World Computing
Publisher
The 3DO Company
Franchise
Might and Magic
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 01, 1996
  • DOS Oct 01, 1996
  • Mac Apr 1997

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